Despite it being fun at times, ultimately I felt there wasn’t really much to it nor was it all that impressive. You do gain additional abilities later on and even some magical abilities which you can assign to one of the shoulder buttons. Combat is very simple at first, assigning a single button press for attacking and dodging. Unfortunately, the moment I was introduced to its combat system, I suddenly grew a little deflated. Additionally, with the inclusion of its litany of adorable characters, Kitaria Fables’ narrative certainly felt like it was off to a positive start. That was until now! Despite being slightly cliche, I nevertheless felt it was fun. An ancient Calamity once ruled the lands but was vanquished a century ago. Narratively, it has the trappings of a classic RPG. Sure, it didn’t feel like anything particularly new, but it was enough to keep an action-RPG fan entertained. I want to preface this review with some positivity. Image Credit – Twin Hearts “Unfortunately, the moment I was introduced to Kitaria Fables’ combat system, I suddenly grew a little deflated.” Unfortunately, what I was left with was a repetitive game that couldn’t make its mind up about what it wanted to be. I wasn’t sure about the farming aspect, but I thought it sounded interesting and was looking forward to getting stuck in. #KITARIA FABLES ITEMS SERIES#Breath of the Wild is one of the best games I’ve ever played, and the Zelda series as a whole has been around pretty much my whole life. I mean, when “Zelda meets Stardew Valley” is a common comparison, I couldn’t exactly say no. However, upon looking further into what it was about, I felt it sounded pretty interesting. I hadn’t heard of Kitaria Fables before I came to review it.
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